![]() ![]() H: How many large surfaces you have assigned 3D Grass Materials to.ġ.1: To improve performance and reduce the time it takes to render a Photo or a Clip, you should try to reduce the number of all of the above. G: How many Spotlights you have selected in the Global Illumination Effect. 'Too complex' refers to the following variables: A: The number of different models you have added to the Project.ī: The 3D Point count in the top right corner of Build Mode.Ĭ: The number and resolution of your textures/materials.ĭ: The Movie/Photo Effects you're using, in particular the Skylight and Hyperlight effects.Į: How many Reflection Planes you've added to the Reflection Effect.į: How many Spotlights are set to Shadows: Dynamic in the Scene. Freezes and crashes during rendering may occur if your Project is 'too complex' and your hardware isn't powerful enough and/or lacks available System Memory and Virtual Memory to handle it properly. ![]()
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